Content-based publish/subscribe (pub/sub) is a promising paradigm for building asynchronous distributed applications. In many application scenarios, these systems are required to ...
Network bottlenecks, firewalls, restrictions on IP Multicast availability and administrative policies have long prevented the use of multicast even where the fit seems obvious. ...
Abstract: Existing multicore systems already provide deep levels of thread parallelism. Hybrid programming models and composability of parallel libraries are very active areas of r...
Costin Iancu, Steven Hofmeyr, Filip Blagojevic, Yi...
Graphics-intensive computer games are no longer restricted to highperformance desktops, but are also available on a variety of portable devices ranging from notebooks to PDAs and ...
Distributed multimedia documents systems, distributed video servers are examples of multimedia presentations involving collaboration among multiple information sources. In such ap...