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» Available Parallelism in Video Applications
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ECRTS
2010
IEEE
13 years 8 months ago
Partitioning Parallel Applications on Multiprocessor Reservations
A full exploitation of the computational power available in a multi-core platform requires the software to be specified in terms of parallel execution flows. At the same time, mode...
Giorgio C. Buttazzo, Enrico Bini, Yifan Wu
ICIP
2005
IEEE
14 years 9 months ago
Multiple image view synthesis for free viewpoint video applications
Interactive audio-visual (AV) applications such as Free Viewpoint Video (FVV) aim to enable unrestricted spatio-temporal navigation within multiple camera environments. Current vi...
Eddie Cooke, Noel E. O'Connor
HPCS
2005
IEEE
14 years 1 months ago
A Lightweight, Scalable Grid Computing Framework for Parallel Bioinformatics Applications
Abstract— In recent years our society has witnessed an unprecedented growth in computing power available to tackle important problems in science, engineering and medicine. For ex...
Hans De Sterck, Rob S. Markel, Rob Knight
EUROPAR
2009
Springer
14 years 2 months ago
Searching for Concurrent Design Patterns in Video Games
The transition to multicore architectures has dramatically underscored the necessity for parallelism in software. In particular, while new gaming consoles are by and large multicor...
Micah J. Best, Alexandra Fedorova, Ryan Dickie, An...
ICDCS
2003
IEEE
14 years 23 days ago
Optimal Distribution Tree for Internet Streaming Media
Internet radio and television stations require significant bandwidth to support delivery of high quality audio and video streams to a large number of receivers. IP multicast is a...
Min Sik Kim, Simon S. Lam, Dong-Young Lee