It is possible to model avatars that learn to simulate object manipulations and other complex actions. A number of applications may benefit from this technique including safety, e...
This paper explores the nature of player behaviour in game environments in relation to the methodology of the dramatist Bertolt Brecht. Firstly, a conceptualisation of how manipula...
We present our work on emotionally expressive avatars, animated virtual characters that can express emotions via facial expressions. Because these avatars are highly distinctive an...
Marc Fabri, Salima Y. Awad Elzouki, David J. Moore
We consider the problem of learning how a person's face behaves in a long video sequence, with the aim of synthesising convincing sequences demonstrating the same behaviours....
Franck Bettinger, Timothy F. Cootes, Christopher J...
In non-cooperative multi-agent situations, there cannot exist a globally optimal, yet opponent-independent learning algorithm. Regret-minimization over a set of strategies optimiz...