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» Avoider-Enforcer: The rules of the game
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GAMEON
2001
13 years 8 months ago
Palm Game Design
Though the Palm is mainly a business tool, many games have been developed for it and more are published daily. This article starts by examining the status of game development on t...
Pieter Spronck
CHI
2011
ACM
12 years 11 months ago
Designing sports: a framework for exertion games
Exertion games require investing physical effort. The fact that such games can support physical health is tempered by our limited understanding of how to design for engaging exert...
Florian Mueller, Darren Edge, Frank Vetere, Martin...
ICCSA
2011
Springer
12 years 11 months ago
Standardization of Game Based Learning Design
The standardization of the design of learning games is a contradictory topic: The existence of a rich variety of domains and applications is in conflict with the desire for unifica...
Sebastian Kelle, Roland Klemke, Marion R. Gruber, ...
EPIA
2009
Springer
14 years 3 days ago
Control and Monitoring of a Robotic Soccer Team: The Base Station Application
In robotic soccer, teams of autonomous robots play soccer according to rules similar to the official FIFA rules. The game is refereed by a human and his orders are communicated to ...
Nuno M. Figueiredo, António J. R. Neves, Nu...