Sciweavers

290 search results - page 27 / 58
» Avoider-Enforcer: The rules of the game
Sort
View
INFOCOM
2009
IEEE
14 years 2 months ago
Coalitional Games for Distributed Collaborative Spectrum Sensing in Cognitive Radio Networks
— Collaborative spectrum sensing among secondary users (SUs) in cognitive networks is shown to yield a significant performance improvement. However, there exists an inherent tra...
Walid Saad, Zhu Han, Mérouane Debbah, Are H...
ICMT
2009
Springer
14 years 2 months ago
A Simple Game-Theoretic Approach to Checkonly QVT Relations
Abstract. The QVT Relations (QVT-R) transformation language allows the definition of bidirectional model transformations, which are required in cases where a two (or more) models ...
Perdita Stevens
IJCAI
2001
13 years 9 months ago
Multi-Agent Influence Diagrams for Representing and Solving Games
The traditional representations of games using the extensive form or the strategic (normal) form obscure much of the structure that is present in real-world games. In this paper, ...
Daphne Koller, Brian Milch
ATAL
2004
Springer
14 years 28 days ago
Multi-Agent Service Description/Discovery Games
Agent description and discovery (ADD) is a critical infrastructure for open multi-agent services. As multi-agent systems grow larger and more diverse, it becomes harder to locate ...
Jun Wang, Les Gasser
FORMATS
2009
Springer
13 years 11 months ago
Efficient on-the-fly Algorithm for Checking Alternating Timed Simulation
Abstract In this paper we focus on property-preserving preorders between timed game automata and their application to control of partially observable systems. We define timed weak ...
Peter Bulychev, Thomas Chatain, Alexandre David, K...