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» Avoider-Enforcer: The rules of the game
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IPPS
2005
IEEE
14 years 1 months ago
A Powerful Direct Mechanism for Optimal WWW Content Replication
This paper addresses the problem of fine-grained data replication in large distributed systems, such as the Internet, so as to minimize the user access delays. With fine-grained d...
Samee Ullah Khan, Ishfaq Ahmad
ISIPTA
2005
IEEE
168views Mathematics» more  ISIPTA 2005»
14 years 1 months ago
Bayesianism Without Priors, Acts Without Consequences
: A generalization of subjective expected utility is presented in which the primitives are a finite set of states of the world, a finite set of strategies available to the decision...
Robert Nau
COCOON
2003
Springer
14 years 24 days ago
Tetris is Hard, Even to Approximate
In the popular computer game of Tetris, the player is given a sequence of tetromino pieces and must pack them into a rectangular gameboard initially occupied by a given configurat...
Erik D. Demaine, Susan Hohenberger, David Liben-No...
CSL
1994
Springer
13 years 11 months ago
Resolution Games and Non-Liftable Resolution Orderings
We prove the completeness of the combination of ordered resolution and factoring for a large class of non-liftable orderings, without the need for any additional rules like satura...
Hans de Nivelle
ATAL
2010
Springer
13 years 8 months ago
Joint process games: from ratings to wikis
We introduce a game setting called a joint process, where the history of actions determine the state, and the state and agent properties determine the payoff. This setting is a sp...
Michael Munie, Yoav Shoham