We understand and reconstruct special surfaces from 3D data with line geometry methods. Based on estimated surface normals we use approximation techniques in line space to recogniz...
Helmut Pottmann, Michael Hofer, Boris Odehnal, Joh...
Proper information visualization has always been viewed as an important tool for research. Traditionally, however, it was regarded as only a tool, with information content and vis...
Igor Rojdestvenski, David Modjeska, Fredrik Petter...
We analyze online gaming as a site of collaboration in a digital-physical hybrid. We ground our analysis in findings from an ethnographic study of the online game World of Warcraf...
Silvia Lindtner, Bonnie A. Nardi, Yang Wang 0005, ...
“MADO Interface” is a tangible user interface consisting of a compact touch-screen display and physical blocks. “MADO” means “window” in Japanese, and MADO Interface i...
Large Virtual Worlds (VWs) are increasingly common in the computer graphics areas of simulation, games, geospatial or scientific visualisation. In such VWs, simulated motion of th...