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» Background Music Generation Using Music Texture Synthesis
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NIME
2004
Springer
155views Music» more  NIME 2004»
14 years 24 days ago
A New Mix of Forgotten Technology: Sound Generation, Sequencing and Performance Using an Optical Turntable
This report presents a novel interface for musical performance which utilizes a record-player turntable augmented with a computation engine and a high-density optical sensing arra...
Nikita Pashenkov
ISMIR
2000
Springer
168views Music» more  ISMIR 2000»
13 years 11 months ago
Mel Frequency Cepstral Coefficients for Music Modeling
We examine in some detail Mel Frequency Cepstral Coefficients (MFCCs) - the dominant features used for speech recognition - and investigate their applicability to modeling music. ...
Beth Logan
NIME
2004
Springer
141views Music» more  NIME 2004»
14 years 24 days ago
StickMusic: Using haptic feedback with a phase vocoder
StickMusic is an instrument comprised of two haptic devices, a joystick and a mouse, which control a phase vocoder in real time. The purpose is to experiment with ideas of how to ...
Hans-Christoph Steiner
MM
2003
ACM
128views Multimedia» more  MM 2003»
14 years 21 days ago
Application of a content-based percussive sound synthesizer to packet loss recovery in music streaming
This paper presents a novel method to recover lost packets in music streaming using a synthesizer to generate percussive sounds. As an improvement of the state-of-the-art system t...
Lonce Wyse, Ye Wang, Xinglei Zhu
ICMCS
2008
IEEE
165views Multimedia» more  ICMCS 2008»
14 years 1 months ago
Hyperacoustic instruments: Computer-controlled instruments that are not electrophones
This paper describes a musical instrument consisting of a physical process that acoustically generates sound from the material world (i.e. sound derived from matter such as solid,...
Steve Mann, Ryan E. Janzen, Raymond Lo