We introduce an algorithm that consistently and accurately processes arbitrary intersections in tetrahedral meshes in real-time. The intersection surfaces are modeled up to the cu...
Daniel Bielser, Pascal Glardon, Matthias Teschner,...
Although computer assistance for traditional animation is gaining a lot of attention during recent years, it still has to cope with many limitations. Part of the current research ...
The Intelligent Network (IN) represents the world wide accepted basis for uniform provisioning of advanced telecom services. On the other hand IP based communication is fast becomi...
Bernard Pagurek, Jinrong Tang, Tony White, Roch H....
Eye gaze interaction can provide a convenient and natural addition to user-computer dialogues. We have previously reported on our interaction techniques using eye gaze [10]. While...
The pervasiveness of computers in everyday life coupled with recent rapid advances in computer technology have created both the need and the means for sophisticated Human Computer...
Tobias Peter Kurpjuhn, Alexa Hauck, Kevin Nickels,...