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CG
2004
Springer
13 years 8 months ago
Procedural 3D texture synthesis using genetic programming
The automatic synthesis of procedural textures for 3D surfaces using genetic programming is investigated. Genetic algorithms employ a search strategy inspired by Darwinian natural...
Adam Hewgill, Brian J. Ross
ICRA
2010
IEEE
154views Robotics» more  ICRA 2010»
13 years 7 months ago
Integrated Grasp and motion planning
— In this work, we present an integrated planner for collision-free single and dual arm grasping motions. The proposed Grasp-RRT planner combines the three main tasks needed for ...
Niko Vahrenkamp, Martin Do, Tamim Asfour, Rüd...
INFOCOM
2010
IEEE
13 years 7 months ago
Toward the Practical Use of Network Tomography for Internet Topology Discovery
Abstract—Accurate and timely identification of the routerlevel topology of the Internet is one of the major unresolved problems in Internet research. Topology recovery via tomog...
Brian Eriksson, Gautam Dasarathy, Paul Barford, Ro...
WSDM
2009
ACM
161views Data Mining» more  WSDM 2009»
14 years 3 months ago
Predicting the readability of short web summaries
Readability is a crucial presentation attribute that web summarization algorithms consider while generating a querybaised web summary. Readability quality also forms an important ...
Tapas Kanungo, David Orr
CLUSTER
2008
IEEE
13 years 10 months ago
Variable-grain and dynamic work generation for Minimal Unique Itemset mining
Abstract--SUDA2 is a recursive search algorithm for Minimal Unique Itemset detection. Such sets of items are formed via combinations of non-obvious attributes enabling individual r...
Paraskevas Yiapanis, David J. Haglin, Anna M. Mann...