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» Bandwidth Sharing: Objectives and Algorithms
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WOWMOM
2009
ACM
128views Multimedia» more  WOWMOM 2009»
14 years 1 months ago
A queuing modeling approach for Load-Aware Route Selection in heterogeneous mesh networks
Wireless mesh networks are primarily used to provide Internet access by sharing the Internet connections of a limited number of gateways. If traffic is routed in the mesh without...
Raffaele Bruno, Marco Conti, Antonio Pinizzotto
ICC
2007
IEEE
120views Communications» more  ICC 2007»
14 years 1 months ago
A Peer-to-Peer Approach for Remote Rendering and Image Streaming in Walkthrough Applications
— Motivated by the widespread of file and video streaming over peer-to-peer networks, we propose to investigate the design of a peer-to-peer solution for image-based remote walk...
Azzedine Boukerche, Richard Werner Nelem Pazzi
NETGAMES
2006
ACM
14 years 1 months ago
Count down protocol: asynchronous consistent protocol in P2P virtual ball game
This paper studies a way to improve consistency of states in a ball game typed DVE with lag, in P2P architecture. We also study how to control shared objects in real-time in a ser...
Yoshihiro Kawano, Tatsuhiro Yonekura
COLCOM
2005
IEEE
14 years 1 months ago
On-demand overlay networking of collaborative applications
We propose a new overlay network, called Generic Identifier Network (GIN), for collaborative nodes to share objects with transactions across affiliated organizations by merging th...
Cheng-Jia Lai, Richard R. Muntz
CW
2005
IEEE
14 years 1 months ago
On a Serverless Networked Virtual Ball Game for Multi-Player
This paper studies the way to improve consistency of states in a ball-game typed Distributed Virtual Environment (DVE) with lag, in peer-to-peer (P2P) architecture. That is, we ar...
Yoshihiro Kawano, Tatsuhiro Yonekura