Wireless mesh networks are primarily used to provide Internet access by sharing the Internet connections of a limited number of gateways. If traffic is routed in the mesh without...
— Motivated by the widespread of file and video streaming over peer-to-peer networks, we propose to investigate the design of a peer-to-peer solution for image-based remote walk...
This paper studies a way to improve consistency of states in a ball game typed DVE with lag, in P2P architecture. We also study how to control shared objects in real-time in a ser...
We propose a new overlay network, called Generic Identifier Network (GIN), for collaborative nodes to share objects with transactions across affiliated organizations by merging th...
This paper studies the way to improve consistency of states in a ball-game typed Distributed Virtual Environment (DVE) with lag, in peer-to-peer (P2P) architecture. That is, we ar...