This article examines how emerging pervasive computing and affective computing technologies might enhance the adoption of ICT in e-Learning which takes place in the home and wider ...
Virtual interactive student-oriented learning environment (VISOLE) is a game-based constructivist pedagogical approach that encompasses the creation of an online interactive world ...
Kevin K. F. Cheung, Morris Siu Yung Jong, Fong Lok...
This paper presents an online authoring system that allows users to create interactive course content and course structure on the Internet in a fast and easy way without any progra...
This paper describes architecture, design, and implementation of Multitutor, a Web-based environment for the development the elearning courses and for the use of them by the studen...
: Two problem solving strategies, forward chaining and backward chaining, were compared to see how they affect students’ learning of geometry theorem proving with construction. I...