The purpose of the current study was to test whether we could create a system where students can learn by teaching a live machine-learning agent. SimStudent is a computer agent tha...
Noboru Matsuda, Victoria Keiser, Rohan Raizada, Ga...
The development of games in aid of improving and enriching a student's learning experience is again on the rise. The beer game [6] in the field of system dynamics was develop...
We developed AirTransNote, an interactive learning system augmented by digital pens and PDAs for each student. All notes written on regular paper sheets are immediately digitized ...
Abstract. Betty’s Brain is a teachable agent system in the domain of river ecosystems that combines learning by teaching and self-regulation strategies to promote deep learning a...
In this paper we present a collaborative system designed to develop problem solving skills in learners through problemcentric exercises. This system is part of a data collection s...