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ITS
2010
Springer
178views Multimedia» more  ITS 2010»
14 years 11 days ago
Learning by Teaching SimStudent
The purpose of the current study was to test whether we could create a system where students can learn by teaching a live machine-learning agent. SimStudent is a computer agent tha...
Noboru Matsuda, Victoria Keiser, Rohan Raizada, Ga...
CSEE
2006
Springer
13 years 11 months ago
SimVBSE: Developing a Game for Value-Based Software Engineering
The development of games in aid of improving and enriching a student's learning experience is again on the rise. The beer game [6] in the field of system dynamics was develop...
Apurva Jain, Barry W. Boehm
ICALT
2007
IEEE
14 years 1 months ago
AirTransNote: An Instant Note Sharing and Reproducing System to Support Students Learning
We developed AirTransNote, an interactive learning system augmented by digital pens and PDAs for each student. All notes written on regular paper sheets are immediately digitized ...
Motoki Miura, Susumu Kunifuji, Yasuyuki Sakamoto
ITS
2004
Springer
129views Multimedia» more  ITS 2004»
14 years 29 days ago
Developing Learning by Teaching Environments That Support Self-Regulated Learning
Abstract. Betty’s Brain is a teachable agent system in the domain of river ecosystems that combines learning by teaching and self-regulation strategies to promote deep learning a...
Gautam Biswas, Krittaya Leelawong, Kadira Belynne,...
ICASSP
2011
IEEE
12 years 11 months ago
Collaborative system for signal processing education
In this paper we present a collaborative system designed to develop problem solving skills in learners through problemcentric exercises. This system is part of a data collection s...
Gregory A. Krudysz, James H. McClellan