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TVCG
2011
188views more  TVCG 2011»
13 years 2 months ago
Data-Parallel Octrees for Surface Reconstruction
—We present the first parallel surface reconstruction algorithm that runs entirely on the GPU. Like existing implicit surface reconstruction methods, our algorithm first builds...
Kun Zhou, Minmin Gong, Xin Huang, Baining Guo
CVGIP
2007
99views more  CVGIP 2007»
13 years 7 months ago
Meshless geometric subdivision
Point-based surface processing has developed into an attractive alternative to mesh-based processing techniques for a number of geometric modeling applications. By working with po...
Carsten Moenning, Facundo Mémoli, Guillermo...
ISM
2008
IEEE
185views Multimedia» more  ISM 2008»
14 years 2 months ago
A Framework for Collaborative Real-Time 3D Teleimmersion in a Geographically Distributed Environment
In this paper, we present a framework for immersive 3D video conferencing and geographically distributed collaboration. Our multi-camera system performs a full-body 3D reconstruct...
Gregorij Kurillo, Ramanarayan Vasudevan, Edgar J. ...
VIS
2007
IEEE
235views Visualization» more  VIS 2007»
14 years 9 months ago
Efficient Surface Reconstruction using Generalized Coulomb Potentials
We propose a novel, geometrically adaptive method for surface reconstruction from noisy and sparse point clouds, without orientation information. The method employs a fast convecti...
Andrei C. Jalba, Jos B. T. M. Roerdink
ICCV
2011
IEEE
12 years 7 months ago
Manhattan Scene Understanding Using Monocular, Stereo, and 3D Features
This paper addresses scene understanding in the context of a moving camera, integrating semantic reasoning ideas from monocular vision with 3D information available through struct...
Alex Flint, David Murray, Ian Reid