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ACMACE
2006
ACM
15 years 9 months ago
Sketching-out virtual humans: from 2D storyboarding to immediate 3D character animation
Virtual beings are playing a remarkable role in today’s public entertainment, while ordinary users are still treated as audiences due to the lack of appropriate expertise, equip...
Chen Mao, Sheng Feng Qin, David K. Wright
ICMCS
2000
IEEE
145views Multimedia» more  ICMCS 2000»
15 years 8 months ago
Talking Heads and Synthetic Speech: An Architecture for Supporting Electronic Commerce
Facial animation has been combined with text-to-speech synthesis to create innovative multimodal interfaces. In this paper, we present an architecture for this multimodal interfac...
Jörn Ostermann, David R. Millen
136
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EDUTAINMENT
2006
Springer
15 years 7 months ago
Haptic Puppetry for Interactive Games
In interactive computer games and computer animation, intuitively controlling the motion of an articulated character is considered as a difficult task. One of the reasons is that, ...
Sujeong Kim, Xinyu Zhang, Young J. Kim
122
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TIDSE
2004
Springer
15 years 8 months ago
Stepping into the Interactive Drama
Achieving a successful Interactive Drama where the user can act as a character in the story requires not only finding an algorithmic solution for combining interactivity and narrat...
Nicolas Szilas
INTERACT
2003
15 years 4 months ago
The Augmented Round Table - a New Interface to Urban Planning and Architectural Design
: The Augmented Round Table provides a collaborative interactive AR environment, where users can interact naturally and intuitively. They may create and manipulate complex 3D geome...
Wolfgang Broll