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» Behavioral Control for Real-Time Simulated Human Agents
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AAAI
2008
13 years 10 months ago
Incorporating Mental Simulation for a More Effective Robotic Teammate
How can we facilitate human-robot teamwork? The teamwork literature has identified the need to know the capabilities of teammates. How can we integrate the knowledge of another ag...
William G. Kennedy, Magdalena D. Bugajska, William...
ATAL
2010
Springer
13 years 8 months ago
Dynamic generation and execution of human aware navigation plans
d Abstract) Thibault Kruse, Alexandra Kirsch, E. Akin Sisbot, Rachid Alami A robot moving in the presence of humans is highly constrained by the dynamic environment and the need t...
Thibault Kruse, Alexandra Kirsch, Emrah Akin Sisbo...
TRIDENTCOM
2005
IEEE
14 years 1 months ago
A Testbed for Evaluating Human Interaction with Ubiquitous Computing Environments
Core to ubiquitous computing environments are adaptive software systems that adapt their behavior to the context in which the user is attempting the task the system aims to suppor...
Eleanor O'Neill, Martin Klepal, David Lewis, Tony ...
TSMC
2008
125views more  TSMC 2008»
13 years 7 months ago
A Satisficing Approach to Aircraft Conflict Resolution
Future generations of air traffic management systems may give appropriately equipped aircraft the freedom to change flight paths in real time. This would require a conflict avoidan...
James K. Archibald, Jared C. Hill, N. A. Jepsen, W...
SIGGRAPH
2010
ACM
14 years 1 days ago
Filament-based smoke with vortex shedding and variational reconnection
Simulating fluids based on vortex filaments is highly attractive for the creation of special effects because it gives artists full control over the simulation using familiar too...
Steffen Weißmann, Ulrich Pinkall