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» Behavioral Control for Real-Time Simulated Human Agents
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ENGL
2007
93views more  ENGL 2007»
13 years 7 months ago
Forward Kinematics for Virtual Agents
—Realistic motion and natural-looking simulations require a thorough understanding of human movement control strategies. This work presents an initial developed on virtual agents...
Antonio Benitez, Guillermo de los Santos, Daniel V...
ICIP
2004
IEEE
14 years 9 months ago
Performance assessment of a visual attention system entirely based on a human vision modeling
It is now commonly assumed that the human visual attention, which is a selecting process of the most relevant locations in a scene according to a particular behavior, is driven by...
Olivier Le Meur, Patrick Le Callet, Dominique Barb...
AINA
2008
IEEE
14 years 2 months ago
Opportunistic Data Dissemination Using Real-World User Mobility Traces
— Opportunistic communication allows humans equipped with mobile devices to exchange information via a wireless link whenever they are nearby. This work examines the performance ...
Andreas Heinemann, Jussi Kangasharju, Max Müh...
ETRA
2006
ACM
101views Biometrics» more  ETRA 2006»
14 years 1 months ago
Gaze-contingent temporal filtering of video
We describe an algorithm for manipulating the temporal resolution of a video in real time, contingent upon the viewer’s direction of gaze. The purpose of this work is to study t...
Martin Böhme, Michael Dorr, Thomas Martinetz,...
MABS
2005
Springer
14 years 1 months ago
An Artificial Maieutic Approach for Eliciting Experts' Knowledge in Multi-agent Simulations
Models of human behaviours used in multi-agent simulations are limited by the ability of introspection of the social actors: some of their knowledge (reflexes, habits, non-formali...
François Sempé, Minh Nguyen-Duc, Sta...