—Realistic motion and natural-looking simulations require a thorough understanding of human movement control strategies. This work presents an initial developed on virtual agents...
Antonio Benitez, Guillermo de los Santos, Daniel V...
It is now commonly assumed that the human visual attention, which is a selecting process of the most relevant locations in a scene according to a particular behavior, is driven by...
Olivier Le Meur, Patrick Le Callet, Dominique Barb...
— Opportunistic communication allows humans equipped with mobile devices to exchange information via a wireless link whenever they are nearby. This work examines the performance ...
We describe an algorithm for manipulating the temporal resolution of a video in real time, contingent upon the viewer’s direction of gaze. The purpose of this work is to study t...
Models of human behaviours used in multi-agent simulations are limited by the ability of introspection of the social actors: some of their knowledge (reflexes, habits, non-formali...