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» Behavioral Control for Real-Time Simulated Human Agents
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ATAL
2009
Springer
13 years 8 months ago
Efficient physics-based planning: sampling search via non-deterministic tactics and skills
Motion planning for mobile agents, such as robots, acting in the physical world is a challenging task, which traditionally concerns safe obstacle avoidance. We are interested in p...
Stefan Zickler, Manuela M. Veloso
IAT
2010
IEEE
13 years 5 months ago
Continuous Double Auction in Grid Computing: An Agent Based Approach to Maximize Profit for Providers
Economic models are found efficient in managing heterogeneous computer resources such as storage, CPU and memory for grid computing. Commodity market, double auction and contract-n...
S. M. Aminul Haque, Saadat M. Alhashmi, Rajendran ...
IJMMS
2007
116views more  IJMMS 2007»
13 years 7 months ago
Modeling and evaluating empathy in embodied companion agents
Affective reasoning plays an increasingly important role in cognitive accounts of social interaction. Humans continuously assess one another's situational context, modify the...
Scott W. McQuiggan, James C. Lester
CDC
2010
IEEE
114views Control Systems» more  CDC 2010»
13 years 2 months ago
Sufficient conditions for flocking via graph robustness analysis
In this paper, we consider a multi-agent system consisting of mobile agents with second-order dynamics. The communication network is determined by a standard interaction rule based...
Samuel Martin, Antoine Girard
ATAL
2005
Springer
14 years 1 months ago
Automatic computer game balancing: a reinforcement learning approach
Designing agents whose behavior challenges human players adequately is a key issue in computer games development. This work presents a novel technique, based on reinforcement lear...
Gustavo Andrade, Geber Ramalho, Hugo Santana, Vinc...