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» Behavioral Control for Real-Time Simulated Human Agents
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AAAI
1998
13 years 8 months ago
Automated Intelligent Pilots for Combat Flight Simulation
TacAir-Soar is an intelligent, rule-based system that generates believable human-like" behavior for military simulations. The innovation of the application is primarily a mat...
Randolph M. Jones, John E. Laird, Paul E. Nielsen
IVA
2005
Springer
14 years 29 days ago
Natural Behavior of a Listening Agent
Abstract. In contrast to the variety of listening behaviors produced in humanto-human interaction, most virtual agents sit or stand passively when a user speaks. This is a reflecti...
R. M. Maatman, Jonathan Gratch, Stacy Marsella
FLAIRS
2004
13 years 8 months ago
Automatic Creation of Contextual Knowledge in Simulated Agents
Modeling human behavior can be complicated and expensive. To be able to reduce costs, new methodologies and tools must be developed that automate the creation of human behavior mo...
Hans Fernlund, Avelino J. Gonzalez
EVOW
2010
Springer
14 years 2 months ago
Evolving Individual Behavior in a Multi-agent Traffic Simulator
Abstract. In this paper, we illustrate the use of evolutionary agents in a multiagent system designed to describe the behavior of car drivers. Each agent has the selfish objective ...
Ernesto Sánchez, Giovanni Squillero, Albert...
WSCG
2004
172views more  WSCG 2004»
13 years 8 months ago
GDESK: Game Discrete Event Simulation Kernel
Simulation has been used traditionally to solve other areas problems. Real time applications like videogames use typically a continuous simulation scheme. That way of operation ha...
Inmaculada García, Ramón Mollá...