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CVPR
1998
IEEE
13 years 11 months ago
Appearance Based Behavior Recognition by Event Driven Selective Attention
Most of behavior recognition methods proposed so far share the limitations of bottom-up analysis, and singleobject assumption; the bottom-up analysis can be confused by erroneous ...
Toshikazu Wada, Takashi Matsuyama
ENTCS
2006
140views more  ENTCS 2006»
13 years 7 months ago
An Aspect-Oriented Approach to Modular Behavioral Specification
Behavioral interface specification languages, such as Java Modeling Language (JML), can be used to specify the behavior of program modules. We have developed a behavioral interfac...
Kiyoshi Yamada, Takuo Watanabe
VLC
2002
118views more  VLC 2002»
13 years 7 months ago
Modeling Behaviors of Interactive Objects for Real-Time Virtual Environments
Real-time 3D graphics are being extensively used to build interactive virtual environments for a number of different applications. In many situations, virtual objects are required...
Marcelo Kallmann, Daniel Thalmann
ASWEC
2007
IEEE
14 years 1 months ago
Timed Behavior Trees and Their Application to Verifying Real-Time Systems
Behavior Trees (BTs) are a graphical notation used for formalising functional requirements and have been successfully applied to several case studies. However, the notation curren...
Lars Grunske, Kirsten Winter, Robert Colvin
ICRA
2006
IEEE
82views Robotics» more  ICRA 2006»
14 years 1 months ago
Behavior Modeling in Man-machine Cooperative System based on Stochastic Switched Dynamics
— This paper presents a new mathematical model for the human behavior called Stochastic Switched Linear Dynamical (SS-LD) model. The SS-LD model can be regarded as a natural exte...
Naoyuki Yamada, Shinkichi Inagaki, Tatsuya Suzuki,...