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AIIDE
2008
13 years 9 months ago
Automatic Generation of Game Level Solutions as Storyboards
Interactive Storytelling techniques are attracting much interest for their potential to develop new game genres but also as another form of procedural content generation, specific...
David Pizzi, Marc Cavazza, Alex Whittaker, Jean-Lu...
ACMACE
2006
ACM
14 years 25 days ago
Motivated reinforcement learning for non-player characters in persistent computer game worlds
Massively multiplayer online computer games are played in complex, persistent virtual worlds. Over time, the landscape of these worlds evolves and changes as players create and pe...
Kathryn Elizabeth Merrick, Mary Lou Maher
IWEC
2007
13 years 8 months ago
Using Narrative Cases to Author Interactive Story Content
Interactive storytelling is a rapidly emerging field that tries to reconcile story-like experiences with user control. These forces oppose each other, as story implies predetermin...
Ivo Swartjes
STORYTELLING
2005
Springer
14 years 9 days ago
Formal Encoding of Drama Ontology
The goal of this research is to lay the foundations for a formal theory , that abstracts from the procedural and interactive aspects involved in the generation of dramatic content....
Rossana Damiano, Vincenzo Lombardo, Antonio Pizzo
CGF
2002
145views more  CGF 2002»
13 years 6 months ago
Local Physical Models for Interactive Character Animation
Our goal is to design and build a tool for the creation of expressive character animation. Virtual puppetry, also known as performance animation, is a technique in which the user ...
Sageev Oore, Demetri Terzopoulos, Geoffrey E. Hint...