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» Beliefs in Agent Implementation
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ICRA
2008
IEEE
114views Robotics» more  ICRA 2008»
14 years 5 months ago
Lazy localization using the Frozen-Time Smoother
— We present a new algorithm for solving the global localization problem called Frozen-Time Smoother (FTS). Time is ‘frozen’, in the sense that the belief always refers to th...
Andrea Censi, Gian Diego Tipaldi
NETCOOP
2007
Springer
14 years 4 months ago
A Network Formation Game Approach to Study BitTorrent Tit-for-Tat
The Tit-for-Tat strategy implemented in BitTorrent (BT) clients is generally considered robust to selfish behaviours. The authors of [1] support this belief studying how Tit-for-T...
Giovanni Neglia, Giuseppe Lo Presti, Honggang Zhan...
HICSS
2006
IEEE
124views Biometrics» more  HICSS 2006»
14 years 4 months ago
Perceptions of Agility and Collaboration in Software Development Practice
Agility is a facet of software development attracting increasing interest. The purpose of this paper is to investigate the value of agility in practice. Data collected from senior...
Chaitali Patel, Mark Lycett, Robert D. Macredie, S...
ACII
2005
Springer
14 years 4 months ago
An Adaptive Personality Model for ECAs
Curtin University’s Talking Heads (TH) combine an MPEG-4 compliant Facial Animation Engine (FAE), an Text To Emotional Speech Synthesiser (TTES), a multi-modal Dialogue Manager (...
He Xiao, Donald Reid, Andrew Marriott, E. K. Gulla...
BIOADIT
2004
Springer
14 years 4 months ago
Spatial Tangible User Interfaces for Cognitive Assessment and Training
Abstract. This paper discusses Tangible User Interfaces (TUIs) and their potential impact on cognitive assessment and cognitive training. We believe that TUIs, and particularly a s...
Ehud Sharlin, Yuichi Itoh, Benjamin Watson, Yoshif...