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» Beliefs in Agent Implementation
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CIG
2005
IEEE
14 years 4 months ago
Adapting Reinforcement Learning for Computer Games: Using Group Utility Functions
AbstractGroup utility functions are an extension of the common team utility function for providing multiple agents with a common reinforcement learning signal for learning cooperat...
Jay Bradley, Gillian Hayes
ATAL
2005
Springer
14 years 3 months ago
Using emergence in participatory simulations to design multi-agent systems
In this paper, we present, through simulations of the coffee market of the state of Veracruz, how emergence of specialized roles in participatory simulations could be used to desi...
Paul Guyot, Alexis Drogoul, Christian Lemaît...
ACOM
2004
Springer
14 years 3 months ago
Toward a Suite of Performatives Based Upon Joint Intention Theory
Agent communication languages defined using joint intention theory have enjoyed a long research history. A number of performatives have been defined and refined in this literature ...
Marcus J. Huber, Sanjeev Kumar, David McGee
SI3D
2010
ACM
14 years 3 months ago
Real-time multi-agent path planning on arbitrary surfaces
Path planning is an active topic in the literature, and efficient navigation over non-planar surfaces is an open research question. In this work we present a novel technique for ...
Rafael P. Torchelsen, Luiz F. Scheidegger, Guilher...
CW
2003
IEEE
14 years 3 months ago
Educative Distributed Virtual Environments For Children
This paper presents a distributed virtual reality environment for children called EVE— Environnements Virtuels pour Enfants. The virtual environment architecture is reactive age...
Jean-Pierre Gerval, Dorin Mircea Popovici, Jacques...