We present a prototype mobile augmented reality client addition to the "Image Space" mixed reality media sharing service. We have explored how the real world aligned &qu...
David J. Murphy, Markus Kahari, Ville-Veiko Mattil...
In this paper, methods for nonverbal communication in digital games and virtual worlds are explored as alternatives to chat and other text-based forms of communication. Inspired b...
During the early stages of architectural training, tangibility plays an important role in developing spatial awareness. In such contexts, tangible user interfaces are believed to p...
One apparent benefit Web use provides individuals is the opportunity to seek and find vast amounts of information on virtually any subject. By having more information available, i...
Brenda Massetti, Norman H. White, Valerie K. Spitl...
3D information systems for education must be investigated and adopted for a more involving form of learning. It is in this context that we propose the use of Second Life as an env...