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» Believability and Interaction in Virtual Worlds
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CHI
2002
ACM
14 years 8 months ago
Evaluating the effectiveness of spatial memory in 2D and 3D physical and virtual environments
User interfaces can improve task performance by exploiting the powerful human capabilities for spatial cognition. This opportunity has been demonstrated by many prior experiments....
Andy Cockburn, Bruce J. McKenzie
ICRA
2009
IEEE
170views Robotics» more  ICRA 2009»
13 years 5 months ago
Mixed reality simulation for mobile robots
Mobile robots are increasingly entering the real and complex world of humans in ways that necessitate a high degree of interaction and cooperation between human and robot. Complex ...
Ian Yen-Hung Chen, Bruce A. MacDonald, Burkhard W&...
CHI
2005
ACM
14 years 8 months ago
From creating virtual gestures to "writing" in sign languages
Sign languages have been proven to be natural languages, as capable of expressing human thoughts and emotions as traditional languages are. The distinct visual and spatial nature ...
Beifang Yi, Frederick C. Harris Jr., Sergiu M. Das...
DIGRA
2003
Springer
14 years 26 days ago
Player Character Design Facilitating Emotional Depth in MMORPGs
How can we create computer games facilitating emotional depth in the playing experience? When entering into a persistent virtual game world the player leaves the body behind. It i...
Mirjam Eladhari, Craig A. Lindley
VRML
2000
ACM
13 years 12 months ago
Using VRML in construction industry applications
This paper describes initial research using the Virtual Reality Modeling Language (VRML97) in construction industry applications. The modeling of steel structures and construction...
Robert Lipman, Kent Reed