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» Believability and Interaction in Virtual Worlds
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ECTEL
2006
Springer
13 years 11 months ago
A Framework for Building Virtual Communities for Education
The aim of education is to provide the basis for life long learning and improvement. In this direction, schools and universities offer standard curricula aiming to cover the fundam...
Iraklis Varlamis, Ioannis Apostolakis
BCSHCI
1997
13 years 9 months ago
BUILD-IT: A Computer Vision-based Interaction Technique for a Planning Tool
In this article we wish to show a method to go beyond the established approaches of human-computer interaction. We first bring a serious critique of traditional interface types, sh...
Matthias Rauterberg, Morten Fjeld, Helmut Krueger,...
ECIS
2000
13 years 9 months ago
A Completely Virtual Distance Education Program Based on the Internet - Case and Agenda of the International MBI Program
The Internet as a medium for communication and information distribution has opened up new opportunities for distance education programs. Not only is the scope of a program, in ter...
Karl Kurbel
ISMAR
2007
IEEE
14 years 1 months ago
Interactive Focus and Context Visualization for Augmented Reality
In this article we present interactive Focus and Context (F+C) visualizations for Augmented Reality (AR) applications. We demonstrate how F+C visualizations are used to affect the...
Denis Kalkofen, Erick Méndez, Dieter Schmal...
OOPSLA
2010
Springer
13 years 6 months ago
Ficticious: MicroLanguages for interactive fiction
In this paper we provide an experience report where language oriented programming approaches are applied to complex game design. Ficticious is a G-expression based pidgin of sever...
James Dean Palmer