The aim of education is to provide the basis for life long learning and improvement. In this direction, schools and universities offer standard curricula aiming to cover the fundam...
In this article we wish to show a method to go beyond the established approaches of human-computer interaction. We first bring a serious critique of traditional interface types, sh...
Matthias Rauterberg, Morten Fjeld, Helmut Krueger,...
The Internet as a medium for communication and information distribution has opened up new opportunities for distance education programs. Not only is the scope of a program, in ter...
In this article we present interactive Focus and Context (F+C) visualizations for Augmented Reality (AR) applications. We demonstrate how F+C visualizations are used to affect the...
In this paper we provide an experience report where language oriented programming approaches are applied to complex game design. Ficticious is a G-expression based pidgin of sever...