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» Believability and Interaction in Virtual Worlds
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JODI
2002
103views more  JODI 2002»
13 years 7 months ago
Digital Archive Network for Anthropology
The World Wide Web Instructional Committee (WWWIC) at North Dakota State University (NDSU) is in the process of developing interactive and immersive worlds for educational purpose...
Jeffrey T. Clark, Brian M. Slator, William Perrizo...
AGENTS
2001
Springer
14 years 6 days ago
Is the wolf angry or ... just hungry?
In this paper we will discuss different types of control over synthetic characters in interactive stories. We will argue that, to attain a deeper and more engaging control, in ce...
Isabel Machado, Ana Paiva, Rui Prada
GI
2004
Springer
14 years 1 months ago
Towards Using the Full Human Potential in Games and Virtual Environments
: Humans have complex sensory and control capabilities. Only a few are used in standard games and virtual environments. Examples of games using interfaces beyond mouse, keyboard an...
Steffi Beckhaus
IS4TH
2003
Springer
14 years 26 days ago
Area-Contact Haptic Simulation
This paper presents the haptic interaction method when the interaction occurs at several points simultaneously. In many virtual training systems that interact with a virtual object...
Sang-Youn Kim, Jinah Park, Dong-Soo Kwon
ACMACE
2006
ACM
14 years 1 months ago
Projecting tension in virtual environments through lighting
Interactive synthetic environments are currently used in a wide variety of applications, including video games, exposure therapy, education, and training. Their success in such do...
Magy Seif El-Nasr