Sciweavers

2846 search results - page 24 / 570
» Believe it or Not
Sort
View
ITICSE
2010
ACM
14 years 1 months ago
Helping students build a mental model of computation
Introductory computer science classes are known for having a high attrition rate. Some authors believe this is due to students’ difficulties in establishing a mental model of co...
Steve Kollmansberger
AIIDE
2007
13 years 12 months ago
Episodic Memory: A Final Frontier (Abbreviated Version)
A major limitation of today's computer games is the shallowness of interactions with non-player characters. To build up relationships with players, NPCs should be able to rem...
Kenneth D. Forbus, Sven E. Kuehne
AIIDE
2007
13 years 12 months ago
Emotionally Driven Natural Language Generation for Personality Rich Characters in Interactive Games
Natural Language Generation for personality rich characters represents one of the important directions for believable agents research. The typical approach to interactive NLG is t...
Christina R. Strong, Manish Mehta, Kinshuk Mishra,...
EACL
2010
ACL Anthology
13 years 11 months ago
Attribute-Centric Referring Expression Generation
The premise of the work presented in this chapter is that much of the existing work on the generation of referring expressions has focused on aspects of the problem that appear to ...
Robert Dale, Jette Viethen
DAGSTUHL
2007
13 years 11 months ago
Choosing Your Beliefs
Abstract This paper presents and discusses a novel approach to indeterministic belief revision. An indeterministic belief revision operator assumes that, when an agent is confronte...
Guido Boella, Célia da Costa Pereira, Gabri...