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OOPSLA
2010
Springer
13 years 6 months ago
Supporting dynamic, third-party code customizations in JavaScript using aspects
Web sites and web browsers have recently evolved into platforms on top of which entire applications are delivered dynamically, mostly as JavaScript source code. This delivery form...
Benjamin S. Lerner, Herman Venter, Dan Grossman
CAIP
2001
Springer
14 years 27 days ago
Implementation and Advanced Results on the Non-interrupted Skeletonization Algorithm
This paper is a continuation to the work in [1], in which a new algorithm for skeletonization is introduced. The algorithm given there and implemented for script and text is applie...
Khalid Saeed, Mariusz Rybnik, Marek Tabedzki
ATAL
2006
Springer
14 years 4 days ago
On using multi-agent systems in playing board games
Computer programs able to play different kinds of games (aka bots) is a growing area of interest for the computer game industry as the demand for better skilled computerized oppon...
Stefan J. Johansson
CORR
2007
Springer
148views Education» more  CORR 2007»
13 years 8 months ago
Linear time algorithms for Clobber
We prove that the single-player game clobber is solvable in linear time when played on a line or on a cycle. For this purpose, we show that this game is equivalent to an optimizat...
Vincent D. Blondel, Julien M. Hendrickx, Raphael M...
WDAG
2009
Springer
146views Algorithms» more  WDAG 2009»
14 years 3 months ago
Dynamics in Network Interaction Games
We study the convergence times of dynamics in games involving graphical relationships of players. Our model of local interaction games generalizes a variety of recently studied ga...
Martin Hoefer, Siddharth Suri