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RULEML
2007
Springer
14 years 1 months ago
Exploiting E-C-A Rules for Defining and Processing Context-Aware Push Messages
The focus of this paper is to show that the E-C-A paradigm offers an excellent approach for specifying the behavior of context-aware information push services. Such a service enabl...
Thomas Beer, Jörg Rasinger, Wolfram Höpk...
CHI
2007
ACM
14 years 8 months ago
Usability and free/libre/open source software SIG: HCI expertise and design rationale
The usability of Free/Libre/Open Source Software (FLOSS) is a new challenge for HCI professionals. Although HCI professionals are working on usability issues in FLOSS, the CHI com...
Paula M. Bach, Bryan Kirschner, John M. Carroll
SEKE
2004
Springer
14 years 26 days ago
Entering the Heart of Design: Relationships for Tracing Claim Evolution
Designers need guidance in tracing knowledge to support the iterative development of interactive software interfaces. Claims show promise in capturing design knowledge with concis...
Shahtab Wahid, C. F. Allgood, Christa M. Chewar, D...
ACMACE
2005
ACM
14 years 1 months ago
Designing a narrative-based audio only 3D game engine
Immersing players in believable and engaging virtual environments is a common goal for many interactive computer games. While PC-based audio only games set in virtual worlds have ...
Timothy Roden, Ian Parberry
SIGMOD
2003
ACM
96views Database» more  SIGMOD 2003»
14 years 7 months ago
Toward network data independence
A number of researchers have become interested in the design of global-scale networked systems and applications. Our thesis here is that the database community's principles a...
Joseph M. Hellerstein