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GAMEON
2003
15 years 5 months ago
A System for Creating Simple Character Behaviours
We introduce a real-time character animation system which is currently used in an augmented reality environment for the fast creation of simple character behaviour. By placing and...
Stefan Grünvogel, Stephan Schwichtenberg
BIRTHDAY
2006
Springer
15 years 8 months ago
Coordination of Actions in an Autonomous Robotic System
Robots are autonomous agents whose actions are performed in the real world during a period of time. There are a number of general constraints on such actions, for example that the ...
Erik Sandewall
MLMI
2005
Springer
15 years 9 months ago
Multimodal Authoring Tool for Populating a Database of Emotional Reactive Animations
Abstract. We aim to create a model of emotional reactive virtual humans. This model will help to define realistic behavior for virtual characters based on emotions and events in t...
Alejandra García-Rojas, Mario Gutiér...
IROS
2009
IEEE
195views Robotics» more  IROS 2009»
15 years 11 months ago
Optical flow-based controller for reactive and relative navigation dedicated to a four rotor rotorcraft
— Autonomous navigation of an unmanned aerial vehicle (UAV) can be achieved with a reactive system which allows the robot to overcome all the unexpected changes in its environmen...
Eduardo Rondon, Isabelle Fantoni-Coichot, Anand Sa...
AAAI
1992
15 years 5 months ago
Reactive Navigation through Rough Terrain: Experimental Results
This paper describes a series of experiments that were performed on the Rocky III robot.1 Rocky III is a small autonomous rover capable of navigating through rough outdoor terrain...
David P. Miller, Rajiv S. Desai, Erann Gat, Robert...