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CA
1999
IEEE
14 years 1 months ago
Fast Synthetic Vision, Memory, and Learning Models for Virtual Humans
This paper presents a simple and efficient method of modeling synthetic vision, memory, and learning for autonomous animated characters in real-time virtual environments. The mode...
James J. Kuffner Jr., Jean-Claude Latombe
AROBOTS
2007
128views more  AROBOTS 2007»
13 years 9 months ago
Visual homing in environments with anisotropic landmark distribution
Gradient descent in image distances can lead a navigating agent to the goal location, but in environments with an anisotropic distribution of landmarks, gradient home vectors devia...
Ralf Möller, Andrew Vardy, Sven Kreft, Sebast...
TFS
2008
93views more  TFS 2008»
13 years 9 months ago
Using Fuzzy Logic to Design Separation Function in Flocking Algorithms
Abstract--Flocking algorithms essentially consist of three components: alignment, cohesion, and separation. To track a desired trajectory, the flock center should move along the de...
Dongbing Gu, Huosheng Hu
AROBOTS
2008
158views more  AROBOTS 2008»
13 years 9 months ago
Learning traversability models for autonomous mobile vehicles
Autonomous mobile robots need to adapt their behavior to the terrain over which they drive, and to predict the traversability of the terrain so that they can effectively plan thei...
Michael Shneier, Tommy Chang, Tsai Hong, William P...
ICRA
2010
IEEE
202views Robotics» more  ICRA 2010»
13 years 7 months ago
A robust state estimation method against GNSS outage for unmanned miniature helicopters
Abstract— Most unmanned aerial robots use a Global Navigation Satellite System (GNSS), such as GPS, GLONASS, and Galileo, for their navigation. However, from time to time the GNS...
Tak-Kit Lau, Yun-hui Liu, Kai-wun Lin