In this paper we describe our experiments for the high level features extraction task of TRECVid 2007. Our approach is different than previous submissions in that we have impleme...
Players perceive information about game environments through a virtual camera. While a significant discussion in the industry and in academic research circles has centered around ...
Arnav Jhala, Martin Schwartz, Hector Perez Martine...
— Human centred services are increasingly common in the market of mobile devices. However, affective aware services are still scarce. In turn, the recognition of secondary emotio...
Machine Learning techniques are successfully applied to establish quantitative relations between chemical structure and biological activity (QSAR), i.e. classify compounds as activ...
In this paper we apply three Neuro-Evolution (NE) methods as controller design approaches in a collective behavior task. These NE methods are Enforced Sub-Populations, MultiAgent ...