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» Blending Images for Texturing 3D Models
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TVCG
2008
152views more  TVCG 2008»
13 years 8 months ago
Stylized Rendering Using Samples of a Painted Image
We introduce a novel technique to generate painterly art maps (PAMs) for 3D nonphotorealistic rendering. Our technique can automatically transfer brushstroke textures and color cha...
Chung-Ren Yan, Ming-Te Chi, Tong-Yee Lee, Wen-Chie...
SIGGRAPH
1999
ACM
14 years 1 months ago
Deep Compression for Streaming Texture Intensive Animations
This paper presents a streaming technique for synthetic texture intensive 3D animation sequences. There is a short latency time while downloading the animation, until an initial f...
Daniel Cohen-Or, Yair Mann, Shachar Fleishman
DAGM
2007
Springer
14 years 2 months ago
Stochastic Optimization of Multiple Texture Registration Using Mutual Information
Abstract. We consider the problem of simultaneously registering several images to a 3D model. We propose a global approach based on mutual information that extends previous methods...
Ioan Cleju, Dietmar Saupe
DAGM
2009
Springer
14 years 3 months ago
A Superresolution Framework for High-Accuracy Multiview Reconstruction
We present a variational approach to jointly estimate a displacement map and a superresolution texture for a 3D model from multiple calibrated views. The superresolution image form...
Bastian Goldlücke, Daniel Cremers
ICIP
2008
IEEE
14 years 10 months ago
Hybrid tracking approach using optical flow and pose estimation
This paper proposes an hybrid approach to estimate the 3D pose of an object. The integration of texture information based on image intensities in a more classical non-linear edge-...
Éric Marchand, Étienne Mémin,...