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» Blending Images for Texturing 3D Models
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CVPR
2005
IEEE
14 years 10 months ago
Pose-Robust Face Recognition Using Geometry Assisted Probabilistic Modeling
Researchers have been working on human face recognition for decades. Face recognition is hard due to different types of variations in face images, such as pose, illumination and e...
Xiaoming Liu 0002, Tsuhan Chen
ISBI
2006
IEEE
14 years 9 months ago
Tracking cortical surface deformations based on vessel structure using a laser range scanner
This paper reports a vessel structure based non-rigid registration method for cortical surface registration and deformation tracking using a laser-range scanner(LRS). The LRS cont...
Aize Cao, Prashanth Dumpuri, Michael I. Miga
GIS
2007
ACM
14 years 9 months ago
Recognizing cars in aerial imagery to improve orthophotos
The automatic creation of 3D models of urban spaces has become a very active field of research. This has been inspired by recent applications in the location-awareness on the Inte...
Franz Leberl, Horst Bischof, Helmut Grabner, Stefa...

Book
9504views
15 years 6 months ago
The OpenGL Programming Guide - The Redbook
"The OpenGL Programming Guide, Fifth Edition, provides definitive and comprehensive information on OpenGL and the OpenGL Utility Library. The previous edition covered OpenGL t...
Dave Shreiner, Mason Woo, Jackie Neider, Tom Davis
ICPR
2004
IEEE
14 years 9 months ago
BTF Image Space Utmost Compression and Modelling Method
The bidirectional texture function (BTF) describes texture appearance variations due to varying illumination and viewing conditions. This function is acquired by large number of m...
Jirí Filip, Michael Arnold, Michal Haindl