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» Blending Images for Texturing 3D Models
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IJCV
1998
101views more  IJCV 1998»
13 years 8 months ago
Synthesis of Novel Views from a Single Face Image
Images formed by a human face change with viewpoint. A new technique is described for synthesizing images of faces from new viewpoints, when only a single 2D image is available. A...
Thomas Vetter
CA
1999
IEEE
14 years 1 months ago
Virtual People: Capturing Human Models to Populate Virtual Worlds
In this paper a new technique is introduced for automatically building recognisable moving 3D models of individual people. Realistic modelling of people is essential for advanced ...
Adrian Hilton, Daniel Beresford, Thomas Gentils, R...
VISUALIZATION
1998
IEEE
14 years 1 months ago
A general method for preserving attribute values on simplified meshes
Many sophisticated solutions have been proposed to reduce the geometric complexity of 3D meshes. A less studied problem is how to preserve on a simplified mesh the detail (e.g. co...
Paolo Cignoni, Claudio Montani, Roberto Scopigno, ...
MICCAI
2005
Springer
14 years 9 months ago
The Use of Unwrapped Phase in MR Image Segmentation: A Preliminary Study
This paper considers the problem of tissue classification in 3D MRI. More specifically, a new set of texture features, based on phase information, is used to perform the segmentati...
Pierrick Bourgeat, Jurgen Fripp, Andrew L. Janke, ...
CVPR
2009
IEEE
14 years 3 months ago
Robust shadow and illumination estimation using a mixture model
Illuminant estimation from shadows typically relies on accurate segmentation of the shadows and knowledge of exact 3D geometry, while shadow estimation is difficult in the presen...
Alexandros Panagopoulos, Dimitris Samaras, Nikos P...