Sciweavers

297 search results - page 50 / 60
» Blending Images for Texturing 3D Models
Sort
View
CGF
2002
156views more  CGF 2002»
13 years 8 months ago
Object Space EWA Surface Splatting: A Hardware Accelerated Approach to High Quality Point Rendering
Elliptical weighted average (EWA) surface splatting is a technique for high quality rendering of point-sampled 3D objects. EWA surface splatting renders water-tight surfaces of co...
Liu Ren, Hanspeter Pfister, Matthias Zwicker
TVCG
2002
163views more  TVCG 2002»
13 years 8 months ago
EWA Splatting
Elliptical weighted average (EWA) surface splatting is a technique for high quality rendering of point-sampled 3D objects. EWA surface splatting renders water-tight surfaces of co...
Matthias Zwicker, Hanspeter Pfister, Jeroen van Ba...
3DIM
2003
IEEE
14 years 11 days ago
Efficient Reconstruction of Indoor Scenes with Color
In this paper we present an efficient and general approach to computing and integrating 3D distance fields directly from multiple range images. We compute normal and confidence va...
Rui Wang 0003, David P. Luebke
APGV
2005
ACM
146views Visualization» more  APGV 2005»
14 years 2 months ago
A similarity-based approach to perceptual feature validation
Which object properties matter most in human perception may well vary according to sensory modality, an important consideration for the design of multimodal interfaces. In this st...
Theresa Cooke, Florian Steinke, Christian Wallrave...
ICIP
2001
IEEE
14 years 10 months ago
Face modeling for recognition
3D Human face models have been widely used in applications such as face recognition, facial expression recognition, human action recognition, head tracking, facial animation, vide...
Rein-Lien Hsu, Anil K. Jain