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» Blending Images for Texturing 3D Models
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3DIM
2007
IEEE
13 years 11 months ago
Examplar-based Shape from Shading
Traditional Shape-from-Shading (SFS) techniques aim to solve an under-constrained problem: estimating depth map from one single image. The results are usually brittle from real im...
Xinyu Huang, Jizhou Gao, Liang Wang, Ruigang Yang
CVPR
2010
IEEE
14 years 3 months ago
Piecewise Planar and Non-Planar Stereo for Urban Scene Reconstruction
Piecewise planar models for stereo have recently become popular for modeling indoor and urban outdoor scenes. The strong planarity assumption overcomes the challenges presented by...
David Gallup, Jan-Michael Frahm, Marc Pollefeys
ICPR
2008
IEEE
14 years 2 months ago
Recognition of box-like objects by fusing cues of shape and edges
Boxes are the universal choice for packing, storage, and transportation. In this paper we propose a template-based algorithm for recognition of box-like objects, which is invarian...
Chia-Chih Chen, Jake K. Aggarwal
PCM
2004
Springer
87views Multimedia» more  PCM 2004»
14 years 27 days ago
Easy and Convincing Ear Modeling for Virtual Human
In this paper, we describe the human ear creation in a system for 3-D photorealistic face modeling from frontal and profile images taken by an uncalibrated handheld digital camera...
Hui Zhang, In Kyu Park
ISMAR
2006
IEEE
14 years 1 months ago
Hybrid tracking algorithms for planar and non-planar structures subject to illumination changes
Augmented Reality (AR) aims to fuse a virtual world and a real one in an image stream. When considering only a vision sensor, it relies on registration techniques that have to be ...
Muriel Pressigout, Éric Marchand