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» Blending Images for Texturing 3D Models
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ISMAR
2006
IEEE
14 years 1 months ago
Going out: robust model-based tracking for outdoor augmented reality
This paper presents a model-based hybrid tracking system for outdoor augmented reality in urban environments enabling accurate, realtime overlays for a handheld device. The system...
Gerhard Reitmayr, Tom Drummond
ICAPR
2009
Springer
14 years 3 days ago
Eigen-domain Relighting of Face Images for Illumination-invariant Face Verification
In this paper, we propose a method to exploit the uniqueness in the illumination variations on the face image of a subject for face verification. Using the 3D wireframe model of a...
Vinod Pathangay, Sukhendu Das
NPAR
2006
ACM
14 years 1 months ago
Real-time watercolor illustrations of plants using a blurred depth test
We present techniques to create convincing high-quality watercolor illustrations of plants. Mainly focusing on the real-time rendering, we introduce methods to abstract the visual...
Thomas Luft, Oliver Deussen
SIGGRAPH
1999
ACM
13 years 11 months ago
Realistic, Hardware-Accelerated Shading and Lighting
With fast 3D graphics becoming more and more available even on low end platforms, the focus in hardware-accelerated rendering is beginning to shift towards higher quality renderin...
Wolfgang Heidrich, Hans-Peter Seidel
ICMCS
1998
IEEE
86views Multimedia» more  ICMCS 1998»
13 years 11 months ago
Virtual Recovery of Excavated Archaeological Finds
This work aims at a virtual recovery of excavated archaeological finds in cyberspace for ancient relic preservation, archaeology research, and multimedia material generation. Many...
Jiang Yu Zheng, Zhong Li Zhang, Norihiro Abe