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» Blending Images for Texturing 3D Models
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3DPVT
2002
IEEE
247views Visualization» more  3DPVT 2002»
14 years 15 days ago
Fast 3D Model Acquisition from Stereo Images
We propose a fast 3D model acquisition system that aligns intensity and depth images, and reconstructs a textured 3D mesh. 3D views are registered with shape alignment based on in...
Louis-Philippe Morency, Ali Rahimi, Trevor Darrell
CVPR
2008
IEEE
13 years 9 months ago
Off-axis aperture camera: 3D shape reconstruction and image restoration
In this paper we present a novel 3D surface and image reconstruction method based on the off-axis aperture camera. The key idea is to change the size or the 3-D location of the ap...
Qingxu Dou, Paolo Favaro
ICIP
2000
IEEE
13 years 12 months ago
Joint Geometry/Texture Progressive Coding of 3D Models
Files of 3D models are often large and time-consuming to download. Most 3D viewers need the entire file to display a 3D model even when the user is interested only in a part of or...
Masahiro Okuda, Tsuhan Chen
CGI
2009
IEEE
13 years 11 months ago
Automatic registration of color images to 3D geometry
We present an approach to automatically register a large set of color images to a 3D geometric model. The problem arises from the modeling of real-world environments, where surfac...
Yunzhen Li, Kok-Lim Low
SIGGRAPH
1999
ACM
13 years 12 months ago
A Morphable Model for the Synthesis of 3D Faces
In this paper, a new technique for modeling textured 3D faces is introduced. 3D faces can either be generated automatically from one or more photographs, or modeled directly throu...
Volker Blanz, Thomas Vetter