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» Blending Images for Texturing 3D Models
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PRL
2007
209views more  PRL 2007»
13 years 7 months ago
Rigid and non-rigid face motion tracking by aligning texture maps and stereo 3D models
Accurate rigid and non-rigid tracking of faces is a challenging task in computer vision. Recently, appearance-based 3D face tracking methods have been proposed. These methods can ...
Fadi Dornaika, Angel Domingo Sappa
ICCV
1999
IEEE
14 years 9 months ago
Appearance Compression and Synthesis based on 3D Model for Mixed Reality
Rendering photorealistic virtual objects from their real images is one of the main research issues in mixed reality systems. We previously proposed the Eigen-Texture method, a new...
Ko Nishino, Yoichi Sato, Katsushi Ikeuchi
EGITALY
2011
12 years 7 months ago
3D-ize U! A Real-time 3D Head-model Texture Generator for Android
Recently, the number of applications developed for smartphones has dramatically increased; however, at the moment, applications having the purpose of creating and displaying 3D mo...
Stefano Boi, Fabio Sorrentino, Stefano Marras, Ric...
3DIM
2005
IEEE
14 years 1 months ago
3D Modeling of Outdoor Environments by Integrating Omnidirectional Range and Color Images
This paper describes a 3D modeling method for wide area outdoor environments which is based on integrating omnidirectional range and color images. In the proposed method, outdoor ...
Toshihiro Asai, Masayuki Kanbara, Naokazu Yokoya
ICPR
2008
IEEE
14 years 2 months ago
Specularity removal and relighting of 3D object model for virtual exhibition
To create photorealistic three-dimensional (3D) model of real objects is a challenging computer vision problem. While there are methods for 3D digitization of objects with high ge...
Shu-Kam Chow, Kwok-Leung Chan