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ICCV
2005
IEEE
15 years 3 days ago
A Theory of Refractive and Specular 3D Shape by Light-Path Triangulation
We investigate the feasibility of reconstructing an arbitrarily-shaped specular scene (refractive or mirror-like) from one or more viewpoints. By reducing shape recovery to the pr...
Kiriakos N. Kutulakos, Eron Steger
VRCAI
2009
ACM
14 years 4 months ago
Segmentation of architecture shape information from 3D point cloud
Object Segmentation is an important step in object reconstruction from point cloud data of complex urban scenes and in applications to virtual environment. This paper focuses on s...
Xiaojuan Ning, Xiaopeng Zhang, Yinghui Wang, Marc ...
3DPVT
2002
IEEE
219views Visualization» more  3DPVT 2002»
14 years 3 months ago
A Multi-Resolution Scheme ICP Algorithm for Fast Shape Registration
The iterative closest point (ICP) algorithm is widely used for the registration of geometric data. One of its main drawbacks is its quadratic time complexity O(N2 ) with the shape...
Timothée Jost, Heinz Hügli
SIGGRAPH
1990
ACM
14 years 2 months ago
Comprehensible rendering of 3-D shapes
We propose a new rendering technique that produces 3-D images with enhanced visual comprehensibility. Shape features can be readily understood if certain geometric properties are ...
Takafumi Saito, Tokiichiro Takahashi
MM
2010
ACM
161views Multimedia» more  MM 2010»
13 years 10 months ago
Kodak moments and Flickr diamonds: how users shape large-scale media
In today's age of digital multimedia deluge, a clear understanding of the dynamics of online communities is capital. Users have abandoned their role of passive consumers and ...
Radu Andrei Negoescu, Alexander C. Loui, Daniel Ga...