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» Boundaries, Awareness and Interaction in Collaborative Virtu...
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HICSS
2003
IEEE
124views Biometrics» more  HICSS 2003»
14 years 27 days ago
Community Building and Virtual Teamwork in an Online Learning Environment
In the world of OTIS, an online Internet School for occupational therapists, students from four European countries were encouraged to work collaboratively through problem based le...
Martin D. Beer, Frances Slack, Gillian Armitt
CHI
2005
ACM
14 years 8 months ago
Life on the edge: supporting collaboration in location-based experiences
We study a collaborative location-based game in which groups of `lions' hunt together on a virtual savannah that is overlaid on an open playing field. The game implements a s...
Steve Benford, Duncan Rowland, Martin Flintham, Ad...
ACMACE
2004
ACM
14 years 1 months ago
An intra-stream synchronization algorithm for haptic media in networked virtual environments
This paper proposes an intra-stream synchronization algorithm for haptic media in networked virtual environments where a user manipulates a CG object collaboratively in a 3-D virt...
Yutaka Ishibashi, Hidehiko Kasugai, Masaki Fujimot...
ICMCS
2010
IEEE
167views Multimedia» more  ICMCS 2010»
13 years 7 months ago
An embedded P2P-based positional audio system in virtual environments
Networked virtual environments are increasingly used for collaboration tasks and other interactive applications. While the graphics in such virtual worlds are usually three-dimens...
Beomjoo Seo, Roger Zimmermann, Min Min Htoon, Chun...
CSCW
2008
ACM
13 years 9 months ago
Situated practices of looking: visual practice in an online world
Graphical virtual worlds are increasingly significant sites of collaborative interaction. Many argue that the simulation of the everyday environment makes them particularly effect...
Lilly Irani, Gillian R. Hayes, Paul Dourish