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CVPR
2003
IEEE
14 years 9 months ago
Simultaneous Structure and Texture Image Inpainting
An algorithm for the simultaneous filling-in of texture and structure in regions of missing image information is presented in this paper. The basic idea is to first decompose the ...
Guillermo Sapiro, Luminita A. Vese, Marcelo Bertal...
ICIP
2003
IEEE
14 years 9 months ago
Image filling-in in a decomposition space
An algorithm for the simultaneous filling-in of texture and structure in regions of missing image information is presented in this paper. The basic idea is to first decompose the ...
Marcelo Bertalmío, Luminita A. Vese, Guille...
ICARCV
2008
IEEE
146views Robotics» more  ICARCV 2008»
14 years 1 months ago
Stabilization of networked multi-input systems with channel resource allocation
—In this paper, we study the problem of stabilizing a linear time-invariant discrete-time system with information constraints in the input channels. The information constraint in...
Guoxiang Gu, Li Qiu
SCOPES
2004
Springer
14 years 21 days ago
Compact Procedural Implementation in DSP Software Synthesis Through Recursive Graph Decomposition
Abstract. Synthesis of digital signal processing (DSP) software from dataflow-based formal models is an effective approach for tackling the complexity of modern DSP applications. I...
Ming-Yung Ko, Praveen K. Murthy, Shuvra S. Bhattac...
VLSID
2003
IEEE
123views VLSI» more  VLSID 2003»
14 years 7 months ago
Synthesis of Real-Time Embedded Software by Timed Quasi-Static Scheduling
A formal synthesis method for complex real-time embedded software is proposed in this work. Compared to previous work, our method not only synthesizes embedded software with compl...
Pao-Ann Hsiung, Feng-Shi Su