Let G be an unweighted graph of complexity n cellularly embedded in a surface (orientable or not) of genus g. We describe improved algorithms to compute (the length of) a shortest...
We propose a divide and conquer algorithm for the single resolution encoding of triangle mesh connectivity. Starting from a boundary edge we grow a zig-zag strip which divides the...
All-to-all broadcast scheduling problems are considered in WDM optical passive star networks where k wavelengths are available in the network. It is assumed that each node has exac...
In this paper, we focus on the problem of existence of and computing small and large stable models. We show that for every xed integer k, there is a linear-time algorithm to decid...
In this paper, we propose a global routing algorithm for multi-layer building-block layouts. The algorithm is based on successive ripup and rerouting while satisfying edge capacit...