This paper proposes a novel feature selection method based on twostage analysis of Fisher Ratio and Mutual Information for robust Brain Computer Interface. This method decomposes ...
Users generally have difficulty understanding and managing computer security tasks. We examined Nintendo's Brain Age games for ways to help users remember more secure passwor...
In this paper, we analyze the convergence of an iterative selftraining semi-supervised support vector machine (SVM) algorithm, which is designed for classi cation in small trainin...
We describe an approach to building brain-computer interfaces (BCI) based on graphical models for probabilistic inference and learning. We show how a dynamic Bayesian network (DBN...
A Brain-Computer Interface (BCI) application focused on the control of a wheelchair must consider the danger which a wrong command would involve in a real situation. Virtual realit...