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» Broadening participation through scalable game design
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NOSSDAV
2004
Springer
14 years 26 days ago
A framework for architecting peer-to-peer receiver-driven overlays
This paper presents a simple and scalable framework for architecting peer-to-peer overlays called Peer-to-peer Receiverdriven Overlay (or PRO). PRO is designed for non-interactive...
Reza Rejaie, Shad Stafford
CIE
2010
Springer
13 years 4 months ago
PuzzleTale: A tangible puzzle game for interactive storytelling
We describe the design and development of PuzzleTale, an interactive storytelling system that makes use of tangible puzzle pieces on the surface of an interactive table. In the Pu...
Yang Ting Shen, Ali Mazalek
ADHOC
2008
88views more  ADHOC 2008»
13 years 7 months ago
Safari: A self-organizing, hierarchical architecture for scalable ad hoc networking
As wireless devices become more pervasive, mobile ad hoc networks are gaining importance, motivating the development of highly scalable ad hoc networking techniques. In this paper...
Shu Du, Ahamed Khan, Santashil PalChaudhuri, Ansle...
AAMAS
2010
Springer
13 years 7 months ago
Evolutionary mechanism design: a review
Abstract The advent of large-scale distributed systems poses unique engineering challenges. In open systems such as the internet it is not possible to prescribe the behaviour of al...
Steve Phelps, Peter McBurney, Simon Parsons
IJET
2008
197views more  IJET 2008»
13 years 7 months ago
TENTube: A Video-based Connection Tool Supporting Competence Development
The vast majority of knowledge management initiatives fail because they do not take sufficiently into account the emotional, psychological and social needs of individuals. Only if ...
Albert A. Angehrn, Katrina Diane Maxwell