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» Bucket brigades with worker learning
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EOR
2007
102views more  EOR 2007»
13 years 11 months ago
Bucket brigades with worker learning
The dynamics and throughput of a bucket brigade production system is studied when workersÕ speeds increase due to learning. It is shown that, if the rules of the bucket brigade s...
Dieter Armbruster, Esma Senturk Gel, Junko Murakam...
EOR
2006
58views more  EOR 2006»
13 years 11 months ago
Bucket brigades revisited: Are they always effective?
Previous work on the dynamics of bucket brigades has focused on systems in which workers can be ordered with respect to their speeds and where this ordering does not change throug...
Dieter Armbruster, Esma Senturk Gel
GECCO
2005
Springer
108views Optimization» more  GECCO 2005»
14 years 4 months ago
Exploring XCS in multiagent environments
This paper investigates the adaptability of XCS in four different multiagent environments. The environments are realized in a simplified soccer game, and they include (1) singlea...
Hiroyasu Inoue, Keiki Takadama, Katsunori Shimohar...
IJON
2006
134views more  IJON 2006»
13 years 11 months ago
A new approach to fuzzy classifier systems and its application in self-generating neuro-fuzzy systems
A classifier system is a machine learning system that learns syntactically simple string rules (called classifiers) through a genetic algorithm to guide its performance in an arbi...
Mu-Chun Su, Chien-Hsing Chou, Eugene Lai, Jonathan...
GECCO
2005
Springer
139views Optimization» more  GECCO 2005»
14 years 4 months ago
Event-driven learning classifier systems for online soccer games
This paper reports on the application of classifier systems to the acquisition of decision-making algorithms for agents in online soccer games. The objective of this research is t...
Yuji Sato, Ryutaro Kanno