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SPAA
2005
ACM
14 years 3 months ago
Fast construction of overlay networks
An asynchronous algorithm is described for rapidly constructing an overlay network in a peer-to-peer system where all nodes can in principle communicate with each other directly t...
Dana Angluin, James Aspnes, Jiang Chen, Yinghua Wu...
CF
2004
ACM
14 years 3 months ago
A first glance at Kilo-instruction based multiprocessors
The ever increasing gap between processor and memory speed, sometimes referred to as the Memory Wall problem [42], has a very negative impact on performance. This mismatch will be...
Marco Galluzzi, Valentin Puente, Adrián Cri...
SIGGRAPH
2000
ACM
14 years 2 months ago
Tangible interaction + graphical interpretation: a new approach to 3D modeling
Construction toys are a superb medium for creating geometric models. We argue that such toys, suitably instrumented or sensed, could be the inspiration for a new generation of eas...
David B. Anderson, James L. Frankel, Joe Marks, As...
SIGGRAPH
1996
ACM
14 years 2 months ago
Hierarchical View-Dependent Structures for Interactive Scene Manipulation
The result of a scene manipulation is usually displayed by rerendering the entire image even if the change has affected only a small portion of it. This paper presents a system th...
Normand Brière, Pierre Poulin
DEBS
2010
ACM
14 years 1 months ago
Workload characterization for operator-based distributed stream processing applications
Operator-based programming languages provide an effective development model for large scale stream processing applications. A stream processing application consists of many runtim...
Xiaolan J. Zhang, Sujay Parekh, Bugra Gedik, Henri...