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EVOW
2010
Springer
14 years 4 months ago
Evolving 3D Buildings for the Prototype Video Game Subversion
We investigate user-guided evolution for the development of virtual 3D building structures for the prototype (commercial) game Subversion, which is being developed by Introversion ...
Andrew Martin, Andrew Lim, Simon Colton, Cameron B...
ISSS
1999
IEEE
151views Hardware» more  ISSS 1999»
14 years 2 months ago
Optimized System Synthesis of Complex RT Level Building Blocks from Multirate Dataflow Graphs
In order to cope with the ever increasing complexity of todays application specific integrated circuits, a building block based design methodology is established. The system is co...
Jens Horstmannshoff, Heinrich Meyr
SIGDOC
1992
ACM
14 years 1 months ago
Documenting software systems with views
Softwareprofessionals rely on internaldocumentationas an aid in understanding programs. Unfortunately, the documentation for most programs is usually out-of-date and cannot be tru...
Scott R. Tilley, Hausi A. Müller, Mehmet A. O...
ICDE
2007
IEEE
182views Database» more  ICDE 2007»
14 years 11 months ago
Discriminative Frequent Pattern Analysis for Effective Classification
The application of frequent patterns in classification appeared in sporadic studies and achieved initial success in the classification of relational data, text documents and graph...
Hong Cheng, Xifeng Yan, Jiawei Han, Chih-Wei Hsu
IEE
2007
120views more  IEE 2007»
13 years 9 months ago
Classification of model transformation techniques used in UML-based Web engineering
Software development techniques are continuously evolving with the goal of solving the main problems that still affect the building and maintenance of software systems: time, cost...
N. Koch